A guide on how to setup the save and load system included in the minimal menu system.

1. New Game Setup:

This is the setup required to make the New Game button in the menu work like intended.

  1. Navigate to Content > Complete_Menu_System > SGOs > Game Saves.
  2. Right-click on “Game_Save_Master_SGO” and click “Create Child Blueprint Class”.
  3. Open the blueprint that was created.
  4. Change the Title and Level variables to the desired values in the Class Defaults tab.
  5. Now, go to Content > Complete_Menu_System > Widgets > Main_Menu_W and open it.
  6. In the Class Defaults, set the New Game Save Class to be the one you just created.
  7. Now when creating a new game it will load from that save game object.

2. Saving And Loading a Game Save:

You can save any data to the game saves objects, this guide will teach you how.

These are just examples, but it can be then used to save any kind of data.